Laid Low

I’m sick in bed the week of Thanksgiving, which is mostly bothering me because I was looking forward to using the holiday lull to finally get some work done.

This sounds bad, I know. But my family doesn’t even do Thanksgiving! My whole life I’ve made do with (and enjoyed, to be fair) turning up at other people’s celebrations. This year I’m starving for a secret pocket of time instead; one of those interstitial spaces that nurture creativity. I’ve been thinking of the days I’d bike to my studio in Portland having forgotten, in my freelancer’s fog, that it was a public holiday. The roads were empty. The traffic was quiet. No one was asking me to work, so I could actually work. And my work, of course, sits in the strange dip between play and purpose.

I wrote a little on Patreon this week about taking time off of penciling the graphic novel to design a new character. It has felt intolerable do this kind of thing when the spreadsheet looms and I’m constantly berating myself for how long this book has been taking and I want to see progress and I want to know how long it will take and the work of designing something new is anything but predictable.

And yet it IS predictable! I went from tentative sketches to a properly captured character in about three days! That’s barely any time at all!

Anyway, top of mind these days: how making a career of a creative practice does, eventually, impose a sense of constant dis-ease. The catch-22 of needing a sense of spaciousness in order to indulge the kind of experimentation and noodling that allows one to actually, y’know, create, but existing in a world full of deadlines and invoices that require foreknowledge of exactly how long something will take. There’s nothing new about this gripe, as evidenced by the very thoughtful and validating comments I got from other comics peers on that Patreon post, but I’m feeling it keenly right now.

At least I’m getting to draw a lot of outrageous lizards.

A dense sketchbook page full of goofy lizards.